Traditional streaming media system is almost based on the client / server model. But the streaming media services’ quality is seriously hampered in this model as server performance and server bandwidth resources limited. P2P model is the best way to solve server bottleneck. P2P network introduced into streaming media services will directly reduce the server load and support the larger scope of streaming media release. So it has a broad widely-used prospect.
According to analysis typical model in the various streaming media network, this paper presents a streaming media broadcast system based on P2P technology. In the system, each node cyclical exchanges information to other nodes, using the FSBS (First Self, Best Server) algorithm. In the system, the network bandwidth efficiency, the delay and reliability reaches very good balance. Its main features are :
1. Strong automation, automatic optimize nodes neighboring degree between the end-users;
2. Easy implementation, request for streaming media data according to the number of data;
3. Strong adaptability, goodly adapt the complex changes in the network environment;
4. Good expansion, the impact of users frequently entering and quitting from the system is small;
5. High bandwidth utilization, real-time monitor bandwidth changes and effective Cache, Fully utilize the bandwidth;
Keywords: P2P, FSBS algorithm, Streaming Media, Data Driven
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