The main purpose of this paper is to study the design and exploit of the game-oriented education software. Through studying and understanding a large mount of relative research on game-like materials, the author concluded the predecessor's research fruit, and designed the game-oriented education software, on the basis of analysis of demanding. The software involved the history of SHU nation and English word study , which makes student's study more vividly. It aims at the pupils in junior middle school,because they have the full ability of independent think,can develop the individual multiple capability in study . The main goal of this software is to change the traditional education matter and innovate the study way, and then make the students study through playing the game. Before it's invented, there was a investigate questionnaire at junior middle school. Through analyses the valuable feedback, the author get following conclusion: Firstly, the students are more likely to study by themselves after playing the education game. Secondly, the education gmae can much more effectively stimulate the students' study interest and bring them into a fixed situation, which is good at for their knowledge's understanding. Because education game can help students establish study mood and makes their study more easily. Finally, game-oriented education software is a excellent way to integrate the “education” with “game”.