ABSTRACT
iPhone game development has a number of ways. We can develop directly on the Apple computers, but most people are not familiar with Apple systems, leading to have a lot of difficulties and problems. As the iPhone development environment, Xcode Support C + + code, so this issue write the main game code in the Windows environment, and then migrate the code to Xcode, so that let developers get started quickly. So people can save time and cost. To be able to quickly and easily develop games in the Windows environment, this issue choose the HGE Game Engine game as development engine. Because Apple does not support DirectX, so when writing main code by HGE people have to change the rendering engine parts to OpenGL, which is supported by Apple's system. After this, we can use it when we develop iPhone game.